Asylum Jam is a 48 hour game jam set for the spooky month of October, taking place on October 11th - 13th. The purpose of this jam is for individuals or teams to create a horror game on any platform or of any type that simply follow the following stipulation, inspired by Ian Maharâ€™s article â€˜Nobody Wins When Horror Games Stigmatize Mental Illnessâ€™ (http://kotaku.com/nobody-wins-when-horror-games-stigmatize-mental-illness-912462538): 1.) You should not use asylums, psychiatric institutes, medical professionals or violent/antipathic/â€™insaneâ€™ patients as settings or triggers (some examples of what weâ€™re steering away from.) This jam is to show that you can still create a great horror experience without using inaccurate stereotypes of those who suffer from mental illness, or the institutions that support them in diagnosis and recovery. We will be running the jam on Brett Chalupaâ€™s BMO engine, which we will provide sign-up links for closer to the event!